Life in Action

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We live in a world where we create actions. We often choose our actions in response to the things around us, but we produce actions by deciding what has value for us. Each action will produce a ripple effect, creating waves for us to react to.

Sin is a one-time act, but its influence lasts; righteousness is an ongoing act, and its influence can overcome the influence of sin.

Our external and internal circumstances are by in large a product of the ripple effect of our past actions. Each action we choose produces a movement in our lives. These movements form us by their ongoing influence. We create an ongoing influence over our lives by the actions we choose day by day.

You can choose your sin but you can’t choose the consequences.

While we can choose our actions, we cannot choose the results of those actions. When we choose to obey God, we are choosing life over death. When we choose sin, we are choosing death over life. God has told us what the consequences of our action will be; it is up to us to choose our actions based on the consequences God has told us they will create.

“I have set before you life and death, blessing and cursing; therefore choose life, that both you and your descendants may live; 20 that you may love the Lord your God, that you may obey His voice, and that you may cling to Him.” Deuteronomy 30:19-20

There is no point in doing well that which you should not be doing at all.

God doesn’t want us to do everything right; He wants us to do the right things. In order to do the right things, we have to take time listening to Him and His word. Once we know what we are to do, we should do it with all our heart, soul and strength (Colossians 3:23). First we have to determine if something is good to do before we set out to do it well. God has given us an internal desire to produce quality things, but we have to make sure it is a good thing before we make it a quality thing. We could create an ornate sculpture of someone vomiting, but no matter how intricately we create it, it should not be created in the first place.

Mark Powers